Thursday, April 30, 2026
Monday, April 27, 2026
Monday, April 20, 2026
Module 4 - Environment, Character, Vehicle, Hard Surface, Weapon Or Prop Part 02
![]() |
ZBrush iPad Render |
Iteration on Maya Screenshots |
Sunday, April 12, 2026
Tuesday, April 7, 2026
Module 4 - Environment, Character, Vehicle, Hard Surface, Weapon Or Prop
I will be working on Blood Razor from Hearthstone. It was drawn by Joe Wilson for the Knights of the Frozen Throne set.
Plan of Action
- I plan on first blocking out and UV the sword in Maya. Due date April 13th.
- The following week, I will start to sculpt it in ZBrush, providing the primary details. Due date April 20th.
- Third week, I will finalize the secondary and tertiary details. Due date April 27th.
- During finals week, I will finalize textures and do any additional polishing required. Due April 29th.
- I will also be uploading my sword onto Unreal Engine for beauty shots and onto my ArtStation. Due April 29th.
Monday, April 6, 2026
Subscribe to:
Posts (Atom)
-
I created a first pass of texturing and baking in Substance Painter. I tried to follow closely to various references found online of Overwat...
-
I added in more details/clarity into the wooden stand and floor. Afterwards, I sharpened and used Orb's cut brushes on the cannon and it...
-
Artist Roadmap We will be using the Research Tab/Area of our blog in order to start documenting the following: We need to have a clear i...
